Introduced extensive optimizations of the LuaSystem that can increase both stability and CPU performance.In human terms – it can save you a lot of CPU performance! Depending on the circumstances, it can save up to 5ms of logic calculation time. Optimized the UpdateEnvironment component of the TimeOfDay system.Thanks to this change, you should see a large CPU performance uplift in bases that utilize a large number of drones (repair towers, cultivators, minelayers, etc.). Implemented Target Finder Throttling in drones.Fixed lights and other effects in various props – you can guess why.Added instance limits for monster idle sounds – to optimize memory consumption.Many sound samples are now streamed to optimize memory consumption.Introduced various optimization during map generation steps in order to optimize memory usage.Optimized frame buffer memory formats improve GPU performance by up to 10%.Optimized memory usage reducing the overall memory footprint by about 500MB.This will help us identify bugs caused by mods. The game will now always display its version number if modified content is found.It will damage and slow you down if you walk through it. Arachnoid Boss’ projectiles now leave an acid stain behind.Added custom minimap markers for meteors and comets of all varieties.Fixed a bug that gave Elder Dragon the normal Drake roar as opposed to his own, special, Elder roar.Here are the official patch notes for The Riftbreaker September 8 Update that is now rolling out to all the supported platforms of the game: Changes:.Fixed a bug where using certain abilities after casting Flash would disable Hexflash and Flash.Fixed a bug that would cause Unleashed Teleport’s cooldown to display incorrectly on the scoreboard once it has transformed.Fixed a bug where Sett’s ultimate would disable opponent’s Hexflash and Flash for the remainder of the game.Fixed a bug where Sion’s Zombie form would count as an additional kill or assist for certain challenges.Fixed a bug where executing to the Fountain or minions would progress the “Free Ticket to Base” challenge.Fixed a bug where the Treasure Hunter rune would play Draven’s passive sound effects if there was a Draven present in the game.Fixed a bug where champions could cast Flash while Charmed if they casted Heal or Ghost.Fixed a bug that caused Pyke’ R to go on cooldown if the enemy was killed by another ally.Fixed a bug that caused Zeri’s Q animation to leave vision for longer than intended when last hitting minions.Fixed a bug that removed Fizz’s E range indicator to not show after his VFX update.Fixed a bug that caused Sejuani’s E to proc Tear of the Goddess stacks when a melee champion would walk near her.Fixed a bug that caused Ornn’s item upgrades to be lost if the teammate he was upgrading died during the channel.Fixed a bug where Rift Herald’s spawn animation would interrupt the knockback from Poppy’s R.Fixed a bug that caused Draven’s R execute passive to still execute enemies through spellshields.Fixed a bug that caused the Ancient Grudge Buff (which reduces damage done to subsequent drakes) to not grant damage reduction for every Drake slain if the Drakes were Hextech ones.Fixed a bug that would cause the cursor to move erratically when using smart pings.Jayce or Nidalee) so that they now dynamically update values based on whether they are in melee or ranged form. Updated tooltips on champions that can swap between melee and ranged forms (e.g.(Note: this was updated in patch 12.16, but was not included in the patch notes.) Values to reach this and other milestones have been updated to be more uniform across champions. the “Epic Monsters Killed” milestone 1 would require Amumu to kill 9, Diana to kill 3, and Fiddlesticks to kill 2). ![]() Addressed some high variation between the milestones for some Starter Series Eternals (e.g.
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